Day 02 - The (Real) World Is Not Enough
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07-27-2017
02:55 PM
TL;DR - Art & Culture app, create authentic assessments
[The (Real) World Is Not Enough: Virtual Field Trips & Authentic Assessment in Canvas]
shannondunn, Senior Instructional Designer, University of Florida
@ahaskell , University of Florida
[NEED-TO-KNOW]
The major takeaways from this session were:
[ADDITIONAL INTEL]
How do we get the authentic experiences when you can't actually go there?
Course available in Canvas Commons
Basics:
Authentic assessments - complex & representative challenges, depth > breadth
What are you assessing? Goals & objectives
Virtual field trips:
- Simulated visits = interactive & non linear
- Video tours = linear & not interactive
- How & when? Give practice, caution from use it for content delivery,
- Advantages = cost, can go places that are hard to get to or access.
- Obstacles = accessibility
- great option for field work to prepare students for what they will encounter
Accessibility:
- Very visual & some have audio.
- Does it have keyboard navigation.
- Try to design with universal design in mind.
Lessons Learned:
- Practice!
- Scaffold
- Plan for tech difficulties
- Universal Design & accomodation
Part 1 - Discussion
Part 2 - Explore with quieted questions.
Make sure you give good instructions so students know where to go & what to do.
Part 3 - Analysis
Now go & create your own!!!