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Hi all,
Can someone please help me understand what the Assignment_Overrides.Set_Type = 'Noop' means?
I can't seem to find any documentation on it.
Thanks all 🙂
Rachel
Solved! Go to Solution.
Generally speaking, NoOp is short for "no operation", but that doesn't make immediately make sense here.
The four types of set_types I see in the table are:
The Mastery Paths is an educated guess, but I'm pretty sure I'm right. When I look at the data in CD2, all of our overrides with set_type="Noop
has a title of "Mastery Paths" and none of the other overrides have a title of "Mastery Paths".
In a broader sense, NoOp could mean "not one of the three types" and could allow for more than just Mastery Paths. I don't know what those would be right now because all of ours are Mastery Paths. But it could be something else, allowing for future expansion without having to come up with another code. We only had 210 (out of 22,707 overrides) of them in our CD2.
Generally speaking, NoOp is short for "no operation", but that doesn't make immediately make sense here.
The four types of set_types I see in the table are:
The Mastery Paths is an educated guess, but I'm pretty sure I'm right. When I look at the data in CD2, all of our overrides with set_type="Noop
has a title of "Mastery Paths" and none of the other overrides have a title of "Mastery Paths".
In a broader sense, NoOp could mean "not one of the three types" and could allow for more than just Mastery Paths. I don't know what those would be right now because all of ours are Mastery Paths. But it could be something else, allowing for future expansion without having to come up with another code. We only had 210 (out of 22,707 overrides) of them in our CD2.
Thanks James!!!
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