I think it’s important we are very mindful of learning theory when designing curricula. In my opinion, working in an academic environment, it can be difficult to use a rigid framework for course development, simply because most of our faculty bring in their own prior knowledge, attitudes, perspectives, etc…
Having said that, I usually always try to take a systematic approach, and also recommend faculty to do the same. If I were to describe an entire process it would take me some time, but today, I’ll just list a few items I keep in mind when designing or developing a course.
Framework
There are so many frameworks to choose from. Dick & Carey, ADDIE, Agile, Mager approach, and my most recent interest, the Interactive Course Design Model. Most of these are designed to be rigid, and they all share a common denominator: Iterative design. One of the most important concepts to understand when designing curriculum, IMO, is building mechanisms to improve the process. Also, like others have mentioned here, having a strong understanding of the students prior knowledge and entry-skills is huge, and a whole conversation on its own.
In addition to iterative design, which runs not only after the produced course, but also concurrently throughout the design process, these frameworks share another common denominator. The writing of objectives. We need objectives. A well written objective should be written using action verbs (See bloom’s taxonomy action verbs), that are able to be measured. At the end of the day, it’s only fair for both the learner and the teacher to have a real benchmark. Each objective should be directly tied to an assessment method. It doesn’t have to be multiple choice, either. Assessments could be a demonstration, a paper, an exam, or anything else. Sometime should be spent looking at each objective, and breaking it down into what it means to reach that objective. What are the subordinate skills? If we were to break down each objective into subordinate skills, where will these skills meet with our learner’s prior knowledge?
Objectives, assessments, and content have an interesting relationship. I feel that if you modify one of these variables, then the others will be affected. It’s important to be very mindful of the relationship between these three elements.
Design and Development
In addition to trying to keep to a systematic design, I always try to follow best practice for the actual development of content. For example, when designing PowerPoints, websites, videos, or other multimedia, I try to adhere to Mayer’s Multimedia Learning Principles. It’s simply a set of short principles that promote stronger engagement and learning. For example, do we use voice narration with captions? How close should captions be to figures? Do we learn better with audio and visual? Or just visual? Can we take some working load off the visual sensors and put it into the audio? I keep a handout of these principles available that I provide to faculty who are developing their own courses. I also like to keep a handout of Gagnes Nine Conditions of learning available and on hand.
Cognitive Load Theory is also very important to be mindful of. The last thing we want to do is spend 2 or 3 hours teaching and have our learners not remember 70% of the material. Hopefully, if you did encounter this, you’d go back and reevaluate the curriculum. I’d rather use teaching time to reinforce specific topics so students have a deeper level of understanding, rather than rote memorization. We want to use our time wisely. How much is too much? Some people throw out numbers like “5 – 7” topics at any given time, but in reality, I think there are too many variables to have static ranges like that. We just need to make sure the material we provide our students will not only enter their working memory, but also their long-term memory.
Deeper Learning
Many of our instructional goals, and institutional goals, is to create a meaningful and authentic learning environments. In order to have these authentic learning experience, we need to promote a deeper level of learning. This can be successfully implemented using learning strategies that promote metacognition. I’m a fan of handouts, so I also have another handout of questions that were developed by Joe Cuseo, a Professor of Psychology at Marymount College. These are questions that faculty members can use to promote critical thinking. The structure of the questions allows faculty to “fill-in” words, concepts, etc. For example, some of the questions looks like this:
“In X environment, what is the relationship between Y and Z?”
Or,
“When introducing X to Y, what happens to Z? If so, why?”
In additional to structuring your questions in ways that promote critical thinking, metacognition and reflection is important. Asking students how these concepts or questions affect their gaps in knowledge, attitudes, beliefs, or general sense of being, will promote metacognition and reflection. Having them write out these thoughts may promote deeper reflection. This is why I feel like the discussion postings in Canvas is so important. Some people frown at discussions and feel they are deprecated or too traditional and boring, but if you use discussions wisely, they can be very effective.
Relationship and Environment
My office is in the library, and our Director is a proponent of the Community of Inquiry Framework. It defines the relationship between 3 elements that affect the overall educational experience: Social Presence, Cognitive Presence, and Teaching Presence. I highly recommend reading about this framework. I have become a huge fan of it. Some of the key elements of it are creating a safe learning environment, settings goals and scope, and supporting discourse. Safe discourse, that is.
I hope that helps. In reality, there is so much in instructional design to be mindful of, and this is not even scratching the surface. It’s an entire discipline.
Educational psychologists have spent countless years researching how we learn, and what can we do to facilitate the transfer of knowledge. Designers should take into consideration all of the research that is out there.
I started just wanting to write a few sentences, but as you can see that didn’t happen!
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